Level 83 - Numbers
Drag tiles in pairs from the left into the middle, until all all tile slots are filled. Once you can see all the tiles place them into the middle in order from 0 - 9. The Circle = 0 , Triangle = 3, Square = 4 and Hexagon = 6.
Based on the 100 Doors - RunAway for Android - Walk Through shows you how to get through the levels.
Saturday, 9 November 2013
100 Doors - Runaway - Level 83
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Sunday, 3 November 2013
100 Doors - Runaway - Level 82
Level 82 - Switch it.
Place the switches into their starting positions then title your phone to the left to make the ball roll into position. Follow the pics below.
Place the switches into their starting positions then title your phone to the left to make the ball roll into position. Follow the pics below.
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| Place switches as above then tilt phone to roll ball to the left. |
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| After pressing leaver to roll ball into pipe it will appear on opposite side |
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| Continue the catch and release method |
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| When on the ground roll ball over the red switch to open door |
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100 Doors - Runaway - Level 81
Level 81 - Spin it.
You need to spin the wheels making the lights shine. When you press on a wheel take note of the number that lights up, and get them spinning in that order.
Pressing the wheels multiple times each seems to keep them spinning for longer, but keep pressing the wheels n numerical order so that all four wheels continuously spin until the door opens.
You need to spin the wheels making the lights shine. When you press on a wheel take note of the number that lights up, and get them spinning in that order.
Pressing the wheels multiple times each seems to keep them spinning for longer, but keep pressing the wheels n numerical order so that all four wheels continuously spin until the door opens.
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100 Doors - Runaway - Level 80
Level 80 - Whats the time.
Look closely at the coloured hands, Red, Green and Blue. Whilist pressing the flower button on the right then coloured hands will turn. Count how many points the coloured hands move each time.
You should see that Red moves 5 points , Green , 20 and Blue 40. Put that all together for the key code.
52040
Look closely at the coloured hands, Red, Green and Blue. Whilist pressing the flower button on the right then coloured hands will turn. Count how many points the coloured hands move each time.
You should see that Red moves 5 points , Green , 20 and Blue 40. Put that all together for the key code.
52040
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Sunday, 27 October 2013
100 Doors - Runaway - Level 79
Level 79 - Glass Eye,
Pick up the glass eye from the totem pole on the right and place it into the statue on the left. The totem pole then need to be reconstructed, so slide it back into place.
Pick up the glass eye from the totem pole on the right and place it into the statue on the left. The totem pole then need to be reconstructed, so slide it back into place.
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100 Doors - Runaway - Level 78
Level 78 - Move on up
Take the steel rope and rig it from the wheel to the dots not yet cabled. Then swipe your fingers in the direction of the arrows.
Take the steel rope and rig it from the wheel to the dots not yet cabled. Then swipe your fingers in the direction of the arrows.
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100 Doors - Runaway - Level 77
Level 77 - The writings on the wall.
Just look at the wall and read the roman numerals. 9999 is the code
Just look at the wall and read the roman numerals. 9999 is the code
Labels:
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